Plasmaworks Community
News: SMF - Just Installed!
 
*
Welcome, Guest. Please login or register. September 09, 2010, 05:44:33 am


Login with username, password and session length


Pages: [1]
  Print  
Author Topic: Plasmacore 3.0 beta 7  (Read 106 times)
PaulLuigi
PlasmaworksDev
Jr. Member
*****
Posts: 91


View Profile
« on: March 11, 2010, 11:48:05 pm »

I am ready to upgrade one of my Slag projects to build for Windows, is beta 7 ready for that?  I'm not sure if it is, but just in case I tried to do the upgrade (on Mac), but first got this error in build.slag:

ERROR:   No such class, method, or property 'upgrade' in type
         CustomBuild.

LINE 6:  if (upgrade) return

Then commenting out that line, it compiles but crashes on startup:

FATAL ERROR
Required method not found: System::load_settings_data()
Logged
Abe
PlasmaworksDev
Full Member
*****
Posts: 192


View Profile Email
« Reply #1 on: March 12, 2010, 12:50:16 am »

Yep, Beta 7 is ready for Windows & Mac.  There's a couple of bugs I'm tracking down (common to iPhone verisons as well), but by and large it's good to go.

Beta 7+ has a new modular install system that causes some upgrade pain but is worth it in the long run.  The actual Beta 7 download only comes with the core build system and module manager - so what's happening is it's using the old Mac files.

To fix it, type "./gogo install" and pick "platform-mac" (and/or "platform-windows") from the menu and it'll download and install the necessary files, overwriting the old Plasmacore files and keeping track of what's installed per-project from here on out (stored in "manifest.txt" btw - add that to any repository you're using).

When 3.0 Beta 8 comes out you can just type "./gogo upgrade" and it'll check for and install upgrades for existing modules after a confirmation!
Logged
PaulLuigi
PlasmaworksDev
Jr. Member
*****
Posts: 91


View Profile
« Reply #2 on: March 12, 2010, 11:20:49 pm »

That worked!

But it doesn't want to use my display size from settings.txt.  It's seems like it's always setting it to something a little larger than the iPhone's landscape size.

Can I compile and build an .exe on the Mac to send to Windows users, or do I have to be on a Windows machine to do it?
Logged
Abe
PlasmaworksDev
Full Member
*****
Posts: 192


View Profile Email
« Reply #3 on: March 13, 2010, 11:02:31 am »

Oh right, forgot to mention: settings.txt isn't used anymore; the project grabs all its settings from "project.properties" now.

Yeah, "./gogo windows" will build for windows.  It'll try and fail to run, but the files will all be there in dist/windows.
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM